![]() In the Eastern Reach, barbarians most often come from Eir Glanfath, though some can be found in rural Dyrwoodan communities or drifting in from abroad through port cities like Defiance Bay and New Heomar. ![]() Barbarians have a special, almost religious role in some cultures, but in many places, the undisciplined, fearless style of the barbarian is simply how warriors conduct themselves.īarbarians come from many of the more remote cultures found across the world. Though city-dwelling people often use the term "barbarian" with a dose of disrespect, these rural warriors are respected by their communities for their ferocity and fearsome presence on the battlefield. Note: I suppose that it's possible that I've picked Chanters and Wizards here less for thematic reasons than GL ability synergizing.Ī priest of Magran also seems quite appropriate, being as she's the goddess of war and fire.Īnd while IIRC, druids have some fire spells, somehow fire GL's don't seem like a great fit as tree huggers.įirst off, a rogue assassin, a Bleak Walker paladin, and a priest of Berath all seem somewhat obvious, though I'm not exactly sure that congregations would ever want to be preached to by a death GL.Brutes. Wizards might be quite appropriate, particularly if using fire based spells more often than not. I suppose that Chanters with all those fire-based abilities seem appropriate. I suppose even Barbarians might fit here as well, as they may be a bit more in tune with nature than your more civilized kith. Seems rather obvious that either Rangers or Druids would be the perfect fit for a Nature GL, being so in tune with nature and all. I suppose that a Priest of Eothas might be a good fit, though perhaps he's a little too sunshine-y for a MOON GL. Maybe it's because Moon GL's seem like "good" paladin types to me. I only picked classes that seemed to thematically synergize with each GL's special nature.Įither Shieldbearer or Kind Wayfarer Paladins seem like a good fit here. Note that I haven't listed classes that I think would synergize well with a GL's abilities. There may not be a single perfect answer, but 2-3 good ones per GL subrace. I guess that I'm taking it more literally, as in what class best fits each GL's overall theme. I've read his question a little differently than some. I'm gonna thread necro this one, because it's an amusing question the OP poses, even if I've never been a fan of Godlikes (because I don't like giving up helmets). You can walk into your party's fire spells without getting harmed a lot. Your retaliation and Battle Forged will have 9 DR bypass and Drake's Bell will have 17 DR bypass - great for carnage! Once Battle Forged kicks in you will have 8 bonus DR - if you wear any item with additional burn DR this will stack with Drake's Bell and you will have +21 burn DR once Battle Forged is on. Drop the Devil of Caroc into the Blood Pool. You can add Flames of Fair Rhian and Taluntain's Staff as well as Curoc's Brand as backup-weapons - just for the fireballs (7 per rest).įire godlike barbarian with Hiro's Mantle or Coat of Ill Payment, Scion of Flame, Blooded, One Stands Alone, Ryona's Vambraces, Vulnerable Attack, Drake's Bell with burning lash, Crucible Knights questline, Thick Skinned, Blood Thirst, Bloodlust, Frenzy, Barbaric Retaliation, potion of Flame Shield. Buff MIG and ACC into the sky and attack with Firebrand and your fire spells (you will have additional 6 Sunbeams per rest). ![]() Fire godlike Priest of Magran with Firebrand (Forge Master's Gloves), Scion of Flame, Suntouched Mail, arquebus with burning lash.
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